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Post by jakub.murawski »

Hi,
I found similar issue which my colleague raised couple months ago but for another element. Currently it's not working for us in Filter in Columns.

2024-02-05_13h44_28.png
2024-02-05_13h44_28.png (219.85 KiB) Viewed 336 times

"It seems that there is an issue in internal Brynum "IsVisible" funcion which relies on "visibility" css property on parent elements to indentify if the Gantt component is visible or not. But if a parent element has "hidden" value for "visibility" property, it doesn't necessary mean that the Gantt component is not visible.
Please run the following commands on a Bryntum Gantt demo example (https://bryntum.com/products/gantt/examples/frameworks/react/javascript/advanced/build/)"
$('#container').style.visibility = 'visible'
$('body').style.visibility = 'hidden'

Then filter is not showing at all.

Link to previous topic:
viewtopic.php?t=25572
https://github.com/bryntum/support/issues/7143


Post by ghulam.ghous »

Thanks for the report and steps to repro it. I have created a ticket to fix this issue here https://github.com/bryntum/support/issues/8471. You can subscribe to it to keep track of updates.

Regards,
Ghous


Post by jakub.murawski »

Hi Ghous,
Thank you a lot.


Post by jakub.murawski »

Hi Ghous,
do you have any estimated time when this fix can be implemented ?
Best Regards,
Jakub


Post by ghulam.ghous »

Hi Jakub,

I am already working on the ticket and I was able to change the logic of get isVisible function but it didn't work. Probably need to change a edge case somewhere that will need some debugging. In best case scenario this will be available in the next patch release. We usually send a patch release every 2 to 3 weeks.

Regards,
Ghous


Post by jakub.murawski »

Hi Ghous,
thank you for information.
Best Regards,
Jakub


Post by jakub.murawski »

Hi Ghous,
do we have any update here ?
Best Regards,
Jakub


Post by ghulam.ghous »

Hi Jakub,

It took more time then expected and there is bit more work to do then just updating the visible function. There were more serious issues that took priority. I have discussed this with team now and marked it high priority issue. Will be fixed soon. Apologies for the delay.

Regards,
Ghous


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