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Post by 24flow »

Hi,

We have a scenario where we want to reset the whole scheduler and we do this by calling the destroy function on the scheduler object. This results in the scheduler disappearing and after this we start a new instance of scheduler. But when we start the second render we get an error that the id of some of our custom widgets is already in use.

I would assume because the scheduler in total was destroyed, that the id's of the related widgets would become available again.


Post by marcio »

Hey 24flow,

Thanks for reaching out.

Could you provide us a test case of where you are seeing that? With that, we could debug and check if it's something that we can handle on our side.

Best regards,
Márcio


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